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Vector calculus
Linear algebra.
Shader programming, except if you actually tried that it would just be all black
no no…he’s got a point
Clearly a line segment
<=> y ⊕ ╲ = ╳
Vector calculus
Linear algebra.
Shader programming, except if you actually tried that it would just be all black
no no…he’s got a point
Clearly a line segment
<=> y ⊕ ╲ = ╳