Parents Sue Gaming Companies Over ‘Video Game Addiction’, Because That’s Easier Than Parenting::Video game addiction. Sigh. Big sigh, even. Like, the biggest of sighs. We’ve talked about claims that video game addiction is a documentable affliction in the past, as well as the pushback that claim has received from addiction experts, who have pointed out that much of this is being done to allow doctors to get…

  • bionicjoey@lemmy.ca
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    1 year ago

    things like limited-time content are 100% designed to form habits and ultimately feed gaming addiction. Season passes or weekly achievements require you to log on and grind out challenges at regular intervals to avoid missing out on rewards that are required for competitive play.

    Hell, even subscription-based games like MMOs. After all, if you’re paying every month for something, you want to get your money’s worth.

    • jjjalljs@ttrpg.network
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      1 year ago

      That’s part of why I never played WoW. I knew that I’d constantly be like “I’m paying for it I should be playing”.

    • scorpionix@feddit.de
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      1 year ago

      Depends on the implementation: I liked Eve Onlines model where, yes, you had to pay the sub but your character would train skills even while offline.So at least to me there was less of this classical fear of missing out.