and I am really not impressed. I don’t want to know more about the story, don’t want to build a spaceship that I can fast travel with, don’t want to explore the universe.

What are your thoughts?

  • echo@sopuli.xyz
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    1 year ago

    It looks like Skyrim in space and I don’t really get why anyone was expecting something else

    • sexy_peach@feddit.deOP
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      1 year ago

      But Skyrim is beautiful even with its older graphics and has an interesting world to explore. Grey space metal structures on grey planets just aren’t interesting. Also even more so if the story starts with “you touched a weird rock”, don’t know why but here have my spaceship.

      In Skyrim you’re waking up going to be executed next moment there’s a dragon attack.

  • Mojo@ttrpg.network
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    1 year ago

    It’s not as open and “huge scale” as people seem to think it is.
    It’s kind of “fake open” if that makes sense.
    You cannot get into your ship and fly 500m east to your mission.
    If you do that, a new instance is loaded and your mission is not there.

    Made me disappointed.

    • Joker@beehaw.org
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      1 year ago

      Wait, what? How does that work? I haven’t seen much of the game except trailers.

      • Skyhighatrist@lemmy.ca
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        1 year ago

        There’s no flying in atmosphere at all. To do what the parent commenter says would require going back to orbit (loading screen) then choosing a spot on the planet to land (another loading screen). When you land like that on planet, it generates an instance for you that is procedurally generated, but won’t contain any of your mission markers. (I haven’t actually tried that part, but I’ve seen others talk about it.)

        The game is basically areas, separated by loading screens. You get in your ship, that’s a loading screen, you fly to orbit, another loading screen. Then in orbit if you want to go to another planet, you set course and do another loading screen. Once there, you choose a spot and land for another loading screen. There is flying in space, but it’s limited to small instances with some other ships, and POIs. Your ship’s speed is very slow, and as far as I’ve been able to tell you cannot walk around your ship while it’s in flight (this may be a limitation of the controller controls, I saw a streamer stand up in flight, but I don’t know if that was a bug or not. There’s no binding to stand up when you are in flight on controller.) I just wasn’t holding B long enough, you can stand up when you are in space, you just have to hold the normal binding for longer than I expected.

        All that being said, I’m still enjoying the game. But I went in with low expectations.

        • evranch@lemmy.ca
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          1 year ago

          What you describe sounds almost exactly like the Mass Effect 1 procedurally generated missions. But that game came out in 2007…

          • Skyhighatrist@lemmy.ca
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            1 year ago

            Mass Effect 1 has the Mako though. In Starfield, as far as I know there are no ground vehicles at all. So it’s just a lot of running.

            • Sidyctism@feddit.de
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              1 year ago

              I mean to be fair, maybe starfield is better off without ground vehicles if the alternative is the mako

  • ag_roberston_author@beehaw.org
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    1 year ago

    The gunplay looks pretty fun to me. That’s the most important part for me, if the actual combat isn’t fun, then that’s a different story, but it looks pretty cool. Cool enough for me to try it out on gamepass.

    • Ser Salty@feddit.de
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      1 year ago

      I was surprised by how much a gun’s handling can change based on mods and stuff. Like, I have two SMGs of the same type. One feels like this pinpoint accurate, low recoil special-ops stealth gun, the other one kicks like a mule and sprays lead at basically everything vaguely in front of me.

      Also I can have a 1911 and VSS in space, so that’s fun.

  • Mechaguana@programming.dev
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    1 year ago

    Personally from the screenshots and the vids I didn’t feel like the game would be for me. Is there actual story? Are there fun characters to hang with?

    Bethesda games have quite a recognizable formula, and this seems like their blandest implementation.

    But hey, i am basing this on the other games and a handful of material. Ill probably crack it and wait for it to lower in price big time.

    • Ser Salty@feddit.de
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      1 year ago

      Yeah, the story/stories and characters are the actual meat of the game. It’s not a space sim like Star Citizen or NMS, it’s an RPG first and foremost, really.

      Also, so far (~20 hours in) it’s way less bland than Fallout 4. It’s a way more of an RPG (I talked my way out of confrontations multiple times, sometimes even using my background and traits, when relevant). Sure, if you just keep landing on planets and going to the auto generated structures and scanning wildlife, it’s probably gonna be quite bland. But there’s way more actual content, way more actual quests that aren’t just clearing out bandits/raiders. The space sim-y stuff, that’s just there to sell the fantasy. Yes, you can be a bounty hunter or space trucker or whatever, but that content is of course going to be way more autogenerated, bland stuff. I’d recommend doing that stuff on the side, when you want a break from story heavy quests.

      But even clearing out raiders is often waymore fun in Starfield, especially when it’s in space. For example, I came across an abandoned zero-gravity casino space station that spacers (one of this games version of raiders and bandits) were in, while I was on my way to the space cowboy city, and that was a very fun fight.

      Another time, I was heading back to New Atlantis when I noticed a symbol for a ship in the same system. When I went to investigate, I first got into a dogfight with another ship, disabled their engine and borded them, then I noticed there was some kind of heavy freighter they were raiding, so I docked with that. On that ship, the engines were funky and as they were turning on and off the gravity was going, too, so I was fighting my way through a ship where the gravity was constantly fluctuating, which then also factored into small environmental puzzles, like waiting for the gravity to turn off to go up an elevator shaft. Eventually got to into the vault the space pirates were trying to get into, and although I couldn’t get all of it because I didn’t have a high enough lockpicking skill (the new lockpicking minigame is also kinda fun, ngl), but I did pick up some contraband. When I then finally actually went to New Atlantis, the contraband was caught by the scanners, I was arrested and then forcibly conscripted to go undercover into the Crimson Fleet (the space pirates), although I could’ve killed my way off the ship they brought me to if I wanted. Then the contact to get into the Crimson Fleet was actually the same person that gave the orders to attack that freighter I found! (There was an audiolog, because of course.) Sorry for going off on a tangent, I just felt like it would illustrate my point better than just saying “it good”

      I also probably have like 5 other quests in my quest log to go join some faction, some big factions, some small factions. And that’s without even going to the cyberpunk city.

      And so far I haven’t had to follow a dog for 20 minutes in search of a chainsmoker, so that’s already better than Fallout 4.

      • Crotaro@beehaw.org
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        1 year ago

        Please don’t apologize for the tangent. It’s giving me high hopes that I’m going to like the game despite the flaws and (probably mostly legit) criticism of reviewers.

        • Ser Salty@feddit.de
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          1 year ago

          If you need a little more hope, I keep stumbling into cool and unique handcrafted locations and encounters all over the place, just doing side stuff, like, I just delivered two passengers and in doing so found two unique locations in the target star system. I originally feared it was mostly the three major cities getting the handcrafted stuff, but nope, there’s a ton of it out there.

          Yes, there’s a lot of loading screens, but, honestly, I hardly even realize they’re there because they are legitimately just like 2 seconds on PC.

        • Ser Salty@feddit.de
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          1 year ago

          Honestly, I just keep kinda having that sort of look. Like, recently I was in need of Titanium, but all of the planets I found that had some were extreme environments I am not equipped for, so I couldn’t collect much. But I did stumble onto an an abandoned ship that just happened to be loaded with the stuff! Now, the crew on that ship also all died of a mysterious illness shortly after picking up the ore, but, hey, I need to mod my weapons.

          I also may have genocided some dinosaurs for another resource I had a hard time getting.

    • Ser Salty@feddit.de
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      1 year ago

      The NMS gameplay is really only a tiny part of Starfield. It’s an RPG. Like, an actual, proper RPG, with tons of actual quests. If you were only interested in the NMS part, flying from planet to planet to scan wildlife and gather resources, sure, you don’t need Starfield, NMS will do ya just fine, but there is a fuckton more to the game than that.

  • eight_byte@feddit.de
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    1 year ago

    I don’t want to hear how good this game is because I only own a PS5 and don’t have a gaming PC.