Except both are not intelligent, and both are now overusing the term to an absurd level. They chose to not write “Valve made NPC AI more efficient”, they wrote multiple paragraphs with all sentences basically repeating “AI, AI”. Calling something AI once because that’s always how it’s been - dumb but ok, but it’s just used as SEO and clickbait now.
Once again, the gaming industry has used this term for a long time before these LLMs came and took it to push their LLMs.
You can argue the is a form of intelligence going on that is artificial with the enemies in videogames, they have to react to the character and the actions that character takes which aren’t a pre determined scripted thing, so the NPCs have to make a decision on how they go about it, using one of the options it has. Which is exactly how say a security guard would think, they have a set amount of things they can do, they make a decision based off those choices and the actions of the ‘player’ and then perform said action.
where people go wrong is assuming the term artificial intelligence means something that thinks and acts like a human, but it’s not.
The over use of the term AI is annoying, but the gaming industry isn’t jumping onto a trend when using this term for how their bots think and react, now if you were angry about them using AI to develop or generate their games, I’d agree wholeheartedly with you, but we’re not talking about that.
Except both are not intelligent, and both are now overusing the term to an absurd level. They chose to not write “Valve made NPC AI more efficient”, they wrote multiple paragraphs with all sentences basically repeating “AI, AI”. Calling something AI once because that’s always how it’s been - dumb but ok, but it’s just used as SEO and clickbait now.
Once again, the gaming industry has used this term for a long time before these LLMs came and took it to push their LLMs.
You can argue the is a form of intelligence going on that is artificial with the enemies in videogames, they have to react to the character and the actions that character takes which aren’t a pre determined scripted thing, so the NPCs have to make a decision on how they go about it, using one of the options it has. Which is exactly how say a security guard would think, they have a set amount of things they can do, they make a decision based off those choices and the actions of the ‘player’ and then perform said action.
where people go wrong is assuming the term artificial intelligence means something that thinks and acts like a human, but it’s not.
The over use of the term AI is annoying, but the gaming industry isn’t jumping onto a trend when using this term for how their bots think and react, now if you were angry about them using AI to develop or generate their games, I’d agree wholeheartedly with you, but we’re not talking about that.