Avid Gamer | | Lifting connoisseur | | Completionist
I believe a difficulty slider in a game specifically Elden Ring would destroy the game design. Biggest example is my own experience after walking out the starting area seeing and having that horse fella as the first thing I saw and tried to kill for longer than I would like to admit (before going to Google) if there was just a slider to slide down so I could kill that guy I would have never learned how to play the game and explore and kill bosses to level up. Not saying sliders don’t work in ANY game but I just think it would ruin the experience of elden ring.
Yea I bought one humble bundle (some earthquake relief or something) and now I have like 150 games I will never play…
Ohh plague tale, and Ghost runner 2 are two games I have yet to buy but been on wishlist since release loved the first entry for both of them. Also Zoeti looks pretty cool. Might have to pick this one up.