From Steam’s self-published stats.
Baldur’s Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam’s bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.
Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.
Steam would profit from integrating something like the bittorrent protocol for downloads imo
Off the top of my head, I know Windows Update and the Battle.net launcher both do this
Do you have any source or article about this? I’d love to hear more about this.
2.25 Terabytes per second for regular use? Thats actually not that bad considering its the entirety of steam. I kind of want to see those numbers for youtube.
I will buy it later this year when I upgrade my PC.
Is this the highest it’s ever been? Pretty nuts.
Mineis still downloading at about 600kb per second so it will be a while. I got pathfinder kingmaker super cheap so playing that for a bit.