• Enkrod@feddit.de
      link
      fedilink
      arrow-up
      0
      ·
      edit-2
      6 months ago

      EOL, they’re stuck, no updates, nothing fresh, their flaws are open, known and won’t be fixed and if you get them, they’re a seriously risk to your safety.

  • wise_pancake@lemmy.ca
    link
    fedilink
    arrow-up
    0
    ·
    6 months ago

    I just hear that they’re so insecure they need to define themselves by someone else’s deeply flawed version of better, instead of just being themselves and acknowledging what they like.

    It’s like asking what’s the best colour, and someone answers “black, because it consumes all the other colours”

    • dohpaz42@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      6 months ago

      Funny enough, at least with the light spectrum, black is devoid of color and white is the combination of all colors.

  • DahGangalang@infosec.pub
    link
    fedilink
    arrow-up
    0
    ·
    6 months ago

    This is how I feel every time I see an overpowered “prototype” weapon in a video game that works better than the standard version.

    • MajorHavoc@programming.dev
      link
      fedilink
      arrow-up
      0
      ·
      edit-2
      6 months ago

      This is how I feel every time I see an overpowered “prototype” weapon in a video game that works better than the standard version.

      Agreed!

      There’s is a bit of clever game design in Deep Rock Galactic, which I hope catches on:

      The default load out for new players is almost unarguably the best possible load-out, for that class, in the game.

      As players progress, they can unlock more entertaining while objectively worse equipment, to amuse and challenge themselves.

      And, I mean, of course we do. It’s hilarious because some truly challenging gameplay emerges.

      And when it’s kicking my butt, I at least realize I chose that challenge for myself. I had the option to bring the good equipment that I started with, after all.

      And it puts new players on more even footing with veterans. I tend to make easy missions with newbie friends harder on myself by bringing truly silly equipment load outs. It usually turns out fine, and when it goes badly for me, they feel good for rescuing a veteran. Or it goes sideways and I apologize and make slightly better equip choices for the next try.