• The dogspaw @midwest.social
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      Man we don’t even get dlc anymore in the past you would get an expansion pack and it would only be like 75 hours of additional content then it became dlc and that was still like the ballad of gay tony undead nightmare now its micro transactions and its a car that was part of the base game that they removed so you can pay for it again

      • MrScottyTay@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 year ago

        GTA IV DLC was soo good. I was hyped for what theyd do with some smaller stories within GTA V but they never came :(

        • zaphod@feddit.de
          link
          fedilink
          arrow-up
          0
          ·
          1 year ago

          Afaik they cancelled the expansions for GTA V because they fucked up the launch of GTA Online and needed to fix that instead.

    • bleistift2@feddit.de
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      Indie is the way to go. The number of times I’ve been disappointed with “AAA” games is ludicrous.

      • Holzkohlen@feddit.de
        link
        fedilink
        arrow-up
        0
        ·
        1 year ago

        You just have to be VERY careful with buying them day 1. I mostly just wait for a “complete edition” or “goty edition” or smth and THEN wait til that is cheap.

  • scubbo@lemmy.ml
    link
    fedilink
    arrow-up
    0
    ·
    1 year ago

    My unpopular opinion is that DLC is not, in and of itself, bad. If you don’t want it, don’t buy it! If you do want it - great, no problem! In a world without DLC, you either have to buy the whole game, or not. If you tried it and didn’t like it, you have wasted the whole price of the game. Whereas in a DLC system, you’ve spent the price of the base game, but that’s effectively just a fraction of the total game price. You risked less.

    What is a problem - and what I think most people who think they’re mad about DLC are actually mad about - is charging a price that isn’t commensurate with the amount of content you get. If a full game is “worth” $60, and it’s split up into a $20 base game and 4 $10 DLCs - great, everyone is (or, should be!) happy. But if the publisher charges $60 for $20-worth of base game and then charges for DLC on top, you should be pissed - but you should still be pissed about that mispricing even if the DLC didn’t exist. Yes, DLC is the reason why that pricing strategy is adopted - but that doesn’t mean that DLC itself is inherently bad. There are possible implementations that are not flawed.

    • regalia@literature.cafe
      link
      fedilink
      arrow-up
      0
      ·
      1 year ago

      DLC isn’t modular like that, you aren’t buying a fraction of the product and then completing the full thing with DLC. You’re still buying the base full priced game, and then DLC is typically additional content expanded upon that.

      • bleistift2@feddit.de
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 year ago

        Your generalization doesn’t hold. Take Cities: Skylines (a city building game; compare it to Sim City) as an example. The base game cost €30 at launch [1]. It’s a (kinda [2]) functional base game, however, it’s somewhat flat.

        If you’re interested in more challenge building industries (instead of just zoning industrial zones and that’s it), you buy the industries DLC (currently €15) where you need to juggle supply chains. If you’re bored by just plopping down some parks to make people happy, you buy the Parklife DLC (also €15), which allows you to be more creative in providing recreation opportunities. If you’re an old Transport Tycoon player and want to create the perfect public transport network, buy the Mass Transit DLC (€13).

        The base game is fully functional without all these DLCs, and each one focuses on an aspect of the game into which some players might want to dig deeper, but not others.

        [1] According to https://steampricehistory.com/app/255710 [2] I say “kinda” because it does have flaws. However, these aren’t fixed in DLCs, so my point still stands.

  • EzekielJK@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    I live, breathe, and sleep video games but this is a problem we made for ourselves. You don’t have to buy the latest and greatest games from million dollar companies. Heck, you don’t have to buy any games at all. Stop buying crap and they’ll stop making as much of it. Go play something else or, and I say this as someone who’s currently designing homebrew for a TTRPG in another tab, go touch some grass.

    • R0cket_M00se@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      Damn straight, the amount of times I’ve heard “It’s probably gonna be shit, oh well. Still gonna pre order cause of this [dogshit] skin for the gun that won’t be meta for longer than a week cause it’s so busted.

      I saw this coming back in 2013 and have been trying to convince people that it’s going to be a problem and get worse as time goes on.

      Well LOOK AT ME NOW, WENDELL!!!