• frezik@midwest.social
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        1 year ago

        Pretty much. Blizzard supported the hell out of that game. Tweaked everything until it was perfect. At launch, it was as good as anything else at the time, but it wasn’t knife-edge balanced like it became.

        Modern Blizzard isn’t capable of that anymore, and neither is anyone else. The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of “not balanced like Starcraft” hanging over it.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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          1 year ago

          The genre can still innovate and provide perfectly good experiences otherwise, but it will always have this spectre of “not balanced like Starcraft” hanging over it.

          Which is weird, because if you have a 3 faction RTS, the simplest, most balanced solution is to copy Rock, Paper, Scissors.

  • Rentlar@lemmy.ca
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    1 year ago

    fake news from anon. The problem is that we hit the supply cap/population limit/CONSTRUCT ADDITIONAL PYLONS so no more RTS… sad.

    Just kidding, forget about all of those, we have Beyond All Reason: a free and open source RTS game set in space. Actively in development, cross-platform and has a unit cap way higher than any of the RTSs from the 2000s.

  • ElmarsonTheThird@feddit.de
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    1 year ago

    Well, a Stronghold Remake (Remaster?) just dropped and it’s exactly what I was looking for. It’s probably the nostalgia speaking, but it’s still a damn good game.