• supersquirrel@sopuli.xyz
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    5 months ago

    We are at the point where the gas paddle is pressed to the floor and the engine is roaring but the turbo hasn’t spooked up fully yet and kicked in so we are righhtttt about to get punched in the face by another level of torque and acceleration of Linux growth.

  • Swedneck@discuss.tchncs.de
    link
    fedilink
    arrow-up
    1
    ·
    5 months ago

    man i’m a linux enjoyer but celebrating 2% feels really desperate lmao, when it hits 5% i’ll be ready to respond with an entire “oh sweet”

    • secret300@lemmy.sdf.org
      link
      fedilink
      arrow-up
      2
      ·
      4 months ago

      Feel you on that. 5% will definitely be a major milestone and I can’t wait for it to happen. Hopefully at that point more manufacturers and publishers will take Linux more seriously and give us better support.

  • LucidDaemon@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    5 months ago

    All of my games run better on Linux, only reason for windows now is VR.

    My main games are Star Wars Battlefront 2, Star Citizen, Minecraft and Cyberpunk

      • Chewy@discuss.tchncs.de
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        5 months ago

        They likely don’t play Valorant, Fortnite, Roblox, Rainbox Six Siege, Destiny or League of Legends.

        Basically all of my games run well on Linux, but I wouldn’t dare say they run better on Linux than Windows. Some do, e.g. Minecraft, but almost all other games have at least a bit lower FPS.

        If games build for Windows in general ran better on Linux it’d be pretty surprising, given the amount of investment into Windows gaming there’s from many more big corporations than we have on Linux.

        Linux gaming is better than ever, but there’s enough people expecting too much and going back to Windows because of Linux gaming shilling.

    • Björn Tantau@swg-empire.de
      link
      fedilink
      arrow-up
      0
      arrow-down
      1
      ·
      5 months ago

      I recently experimented with ALVR on my Deck after overcoming some hurdles it actually worked quite well. Overload and Hellblade ran surprisingly well, even on the Deck. Just a hickup every 15 minutes or so when it was loading something, I guess.

      Caveat: I don’t run SteamOS, so it’s a little bit easier for me to have all the dependencies.