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I want to know why they were using Halo 3 as a benchmark in 2015. Reach, 4, and MCC were out by then with 5 coming soon. Not disputing the legitimacy of Halo 3, 2nd best Halo imo after 2, but add odd choice.
They started testing before the study came out. I don’t know video game history, but publishing takes a while
I wonder which causes the other. Openness towards feedback from any source makes you better at things generally and tuning out good advice from a source you don’t like hinders progress