• 👁️👄👁️@lemm.ee
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    1 year ago

    Good. The terrible marketing team who made this decision is still there, and they still want this end result. They just learned they need to approach that goal more slowly.

    • azenyr@lemmy.world
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      1 year ago

      Not a good idea to leave Unreal Engine without decent competitors. Other universal engines are too small to compete with UE.

      • MrMcGasion@lemmy.world
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        1 year ago

        Honestly, Unreal has been in a different league ever since Epic started dumping Fortnite money into it. That’s probably why Unity tried to start charging more, because they’ve been falling behind for the past few years and can’t afford to keep up. Not that I think it’s good to leave Epic/Unreal without decent competition, but I’m more inclined to blame Fortnite for the downfall of Unity than the indie devs Unity just scared off with their desperate cash-grab.

        • Captain Aggravated@sh.itjust.works
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          1 year ago

          Unreal has been in a different league basically since its inception. Compare the original Unreal engine to its contemporaries like Quake or Half Life and it’s amazing what they could do, if you had a box that could run it.

          The difference between Unreal and Unity is Unreal has a sustainable viable business model (I think I’ve come to the conclusion that there are no “sustainable” business models under capitalism, what with demanding infinite growth and lal that). Epic Games develops their own games; the development of Unreal Engine has pulled its weight as a component of Fortnite and such. Same thing with Valve; I don’t think they ever bothered to charge for developing a game in the Source engine because they made their money for engine development through Half Life 2, Portal, TF2, Left 4 Dead etc.

          Unity on the other hand doesn’t make and sell games, so they have to either directly charge developers (which they both do and don’t) or they operate their own adware nonsense. And neither of those revenue streams are enough. Which means they don’t have a viable business model. So they pull a stunt like this to hasten their inevitable bankruptcy.

          • Potatos_are_not_friends@lemmy.world
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            1 year ago

            Having used the Unreal engine, I’m actually surprised it’s not more popular than Unity.

            I’m leaning towards people saw Unity as “the scrappy underdog” to Epic. When really, Unreal engine fought like hell to get to where it is.