This was something I started wondering about when I was reading a thread about Star Citizen, and about how space combat flight games were much less-common than they had been at one point, how fans of the genre were hungry for new entrants.

Looking at this list:

https://en.wikipedia.org/wiki/List_of_space_flight_simulation_games#Space_combat_games

…there really were far more games in the genre being released in the late 1990s and early 2000s than there have been recently.

A similar sort of phenomenon occurred for World War II first-person shooters.

https://en.wikipedia.org/wiki/List_of_World_War_II_video_games

Back around the same time period, there was a glut of games in the genre, and they really have fallen off quite a bit.

Whether it’s a genre like these two, that hasn’t seen many new entrants recently, or a genre that just never grew as much as you’d like, what genre would you like to see more of?

  • Count Regal Inkwell@pawb.social
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    1 year ago

    Real-time Strategy. Specifically single-player campaign oriented RTS.

    Genre peaked at, like, Red Alert 3 or Starcraft II, either-or. And the only notable title in the past (N) years has been like… Age of Empires 4. Which is good but also… It’s AoE. It’ll always be more of a multiplayer oriented game yanno? Give me my cheesy campaign stories with cool hero units and/or cheesy FMV uwu

    • Claidheamh@slrpnk.net
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      1 year ago

      There’s a few single player focused ones released in the past decade. Deserts of Kharak comes to mind.

      • Lemonyoda@feddit.de
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        1 year ago

        The Homeworld Series (1+2 at least) comes Info mind in general.

        OP ist right though. A masterpiecish RTS ist nowwhere to ne found. I think, it has something To Do for other genres innovating out of the RTS Framework (DotA, LoL, even Pikmin).

        All can be played without the mechanical sweatfest traditional RTS turn Into, but instead focussing in Player knowledge and engagement.

        However, there ist the new Company of Heroes Game, though…