I’m pretty sure that even if the license agreement does have such language that it won’t uphold in court. And there are enough big companies using Unity for this to go to court if they try to come to collect.
I mean seriously, if that would be legally possible, nothing would prevent them from uping the charge to $10, $20 or even $100 per installation, applied retroactively.
So, if you get 200k lifetime installs but don’t get the 200k revenue a year, you don’t have to pay it?
OOOHOOOOO BOY, now, that’s going to hurt a fair amount of people!
Also, what about web play? I guess that’ll only count towards revenue, but not towards downloads?
If their licencing agreement permits retroactive changes like this, that is reason enough to gtfo
I’m pretty sure that even if the license agreement does have such language that it won’t uphold in court. And there are enough big companies using Unity for this to go to court if they try to come to collect.
I mean seriously, if that would be legally possible, nothing would prevent them from uping the charge to $10, $20 or even $100 per installation, applied retroactively.